module Diagrams.ThreeD.Deform
( parallelX0, perspectiveX1, facingX
, parallelY0, perspectiveY1, facingY
, parallelZ0, perspectiveZ1, facingZ
) where
import Control.Lens
import Diagrams.Deform
import Diagrams.TwoD.Deform
import Linear.V3
import Linear.Vector
parallelZ0 :: (R3 v, Num n) => Deformation v v n
parallelZ0 = Deformation (_z .~ 0)
perspectiveZ1 :: (R3 v, Functor v, Fractional n) => Deformation v v n
perspectiveZ1 = Deformation $ \p -> p ^/ (p ^. _x)
facingZ :: (R3 v, Functor v, Fractional n) => Deformation v v n
facingZ = Deformation $
\p -> let z = p ^. _z
in p ^/ z & _z .~ z