Copyright | (c) 2011 Brent Yorgey |
---|---|
License | BSD-style (see LICENSE) |
Maintainer | byorgey@cis.upenn.edu |
Safe Haskell | None |
Language | Haskell2010 |
Tools for generating and drawing plane tilings made of regular polygons.
- data Q236
- rt2 :: Q236
- rt3 :: Q236
- rt6 :: Q236
- toFloating :: Floating n => Q236 -> n
- type Q2 = V2 Q236
- toV2 :: Floating n => Q2 -> V2 n
- toP2 :: Floating n => Q2 -> P2 n
- data TilingPoly
- polySides :: Num a => TilingPoly -> a
- polyFromSides :: (Num a, Eq a, Show a) => a -> TilingPoly
- polyCos :: TilingPoly -> Q236
- polySin :: TilingPoly -> Q236
- polyRotation :: TilingPoly -> Q2 -> Q2
- polyExtRotation :: TilingPoly -> Q2 -> Q2
- data Tiling = Tiling {
- curConfig :: [TilingPoly]
- follow :: Int -> Tiling
- data Edge
- mkEdge :: Q2 -> Q2 -> Edge
- newtype Polygon = Polygon {
- polygonVertices :: [Q2]
- data TilingState = TP {}
- initTilingState :: TilingState
- type TilingM w a = WriterT w (State TilingState) a
- generateTiling :: forall w. Monoid w => Tiling -> Q2 -> Q2 -> (Q2 -> Bool) -> (Edge -> w) -> (Polygon -> w) -> w
- t3 :: Tiling
- t4 :: Tiling
- t6 :: Tiling
- mk3Tiling :: [Int] -> Tiling
- t4612 :: Tiling
- t488 :: Tiling
- t31212 :: Tiling
- t3636 :: Tiling
- semiregular :: [Int] -> [Int] -> Tiling
- rot :: (Num a, Eq a) => a -> [t] -> [t]
- t3464 :: Tiling
- t33434 :: Tiling
- t33344 :: Tiling
- t33336L :: Tiling
- t33336R :: Tiling
- drawEdge :: (Renderable (Path V2 n) b, TypeableFloat n) => Style V2 n -> Edge -> QDiagram b V2 n Any
- drawPoly :: (Renderable (Path V2 n) b, TypeableFloat n) => (Polygon -> Style V2 n) -> Polygon -> QDiagram b V2 n Any
- polyColor :: (Floating a, Ord a) => TilingPoly -> Colour a
- drawTiling :: (Renderable (Path V2 n) b, TypeableFloat n) => Tiling -> n -> n -> QDiagram b V2 n Any
- drawTilingStyled :: forall b n. (Renderable (Path V2 n) b, TypeableFloat n) => Style V2 n -> (Polygon -> Style V2 n) -> Tiling -> n -> n -> QDiagram b V2 n Any
The ring Q[sqrt 2, sqrt 3]
Q236 a b c d
represents a + b sqrt(2) + c sqrt(3) + d
sqrt(6)
. Note that the Ord
instance is suitable for use in
Map
and Set
, but does not correspond to numeric ordering
(Q236
is not an ordered field under this ordering).
toFloating :: Floating n => Q236 -> n Source #
Convert a Q236
value to a Double
.
Regular polygons
data TilingPoly Source #
Regular polygons which may appear in a tiling of the plane.
polySides :: Num a => TilingPoly -> a Source #
polyFromSides :: (Num a, Eq a, Show a) => a -> TilingPoly Source #
polyCos :: TilingPoly -> Q236 Source #
Cosine of a polygon's internal angle.
polySin :: TilingPoly -> Q236 Source #
Sine of a polygon's internal angle.
polyRotation :: TilingPoly -> Q2 -> Q2 Source #
Rotate by polygon internal angle.
polyExtRotation :: TilingPoly -> Q2 -> Q2 Source #
Rotate by polygon external angle.
Tilings
Types
A tiling, represented as a sort of zipper. curConfig
indicates
the polygons around the current vertex, in couterclockwise order
starting from the edge along which we entered the vertex.
follow
allows one to move along an edge to an adjacent vertex,
where the edges are numbered counterclockwise from zero,
beginning with the edge along which we entered the current
vertex.
An edge is represented by a pair of vertices. Do not use the
Edge
constructor directly; use mkEdge
instead.
mkEdge :: Q2 -> Q2 -> Edge Source #
Smart constructor for Edge
, which puts the vertices in a
canonical order.
A polygon is represented by a list of its vertices, in
counterclockwise order. However, the Eq
and Ord
instances
for polygons ignore the order.
Polygon | |
|
Generation
data TilingState Source #
The state maintained while generating a tiling, recording which vertices have been visited and which edges and polygons have been drawn.
TP | |
|
type TilingM w a = WriterT w (State TilingState) a Source #
The TilingM
monad tracks a TilingState
, and can output
elements of some monoid w
along the way.
:: Monoid w | |
=> Tiling | The tiling to generate |
-> Q2 | The location of the starting vertex. |
-> Q2 | The starting direction, i.e. the direction along which we came into the starting vertex. |
-> (Q2 -> Bool) | Predicate on vertices specifying which should be visited. The vertices for which the predicate evaluates to True must form a single connected component. |
-> (Edge -> w) | what to do with edges |
-> (Polygon -> w) | what to do with polygons |
-> w |
Pre-defined tilings
mk3Tiling :: [Int] -> Tiling Source #
Create a tiling with the same 3 polygons surrounding each vertex. The argument is the number of sides of the polygons surrounding a vertex.
:: [Int] | The number of sides of the polygons surrounding a typical vertex, counterclockwise starting from edge 0. |
-> [Int] | The transition list: if the ith entry of this list is j, it indicates that the edge labeled i is labeled j with respect to the vertex on its other end. |
-> Tiling |
Create a tiling where every vertex is the same up to rotation and translation (but not reflection). Arbitrarily pick one of the edges emanating from a vertex and number the edges counterclockwise starting with 0 for the chosen edge.
Diagrams
drawEdge :: (Renderable (Path V2 n) b, TypeableFloat n) => Style V2 n -> Edge -> QDiagram b V2 n Any Source #
Draw an edge with the given style.
drawPoly :: (Renderable (Path V2 n) b, TypeableFloat n) => (Polygon -> Style V2 n) -> Polygon -> QDiagram b V2 n Any Source #
Draw a polygon with the given style.
drawTiling :: (Renderable (Path V2 n) b, TypeableFloat n) => Tiling -> n -> n -> QDiagram b V2 n Any Source #
Draw a tiling, with a given width and height and default colors for the polygons.
drawTilingStyled :: forall b n. (Renderable (Path V2 n) b, TypeableFloat n) => Style V2 n -> (Polygon -> Style V2 n) -> Tiling -> n -> n -> QDiagram b V2 n Any Source #
Draw a tiling with customizable styles for the polygons. This is just an example, which you can use as the basis of your own tiling-drawing routine.